﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SystemModule
{
    public class TLoadDBInfo
    {
        /// <summary>
        /// 账号
        /// </summary>
        public string sAccount;
        /// <summary>
        /// 角色名称
        /// </summary>
        public string sCharName;
        /// <summary>
        /// IP地址
        /// </summary>
        public string sIPaddr;
        public string sMsg;
        public int nSessionID;
        /// <summary>
        /// 客户端版本号
        /// </summary>
        public int nSoftVersionDate;
        public int nPayMent;
        /// <summary>
        /// 玩家模式
        /// </summary>
        public int nPayMode;
        /// <summary>
        /// 端口
        /// </summary>
        public int nSocket;
        public int nGSocketIdx;
        public int nGateIdx;
        public bool boClinetFlag;
        public uint dwNewUserTick;
        public object PlayObject;
        public int nReLoadCount;
        /// <summary>
        /// 是否英雄
        /// </summary>
        public bool boIsHero;
        public byte btLoadDBType;
        public byte btJob;
    }
}
